Use my reference photo as the sole identity source and completely replace the character with me. Do not retain any facial features, proportions, or identity traits from the original character. My face must match the reference image with high fidelity, including bone structure, skin tone, and natural imperfections.
Create a hyper-realistic cinematic scene of me as a Viltrumite-inspired superhuman, hovering mid-air in a large modern city.
IDENTITY PRIORITY:
Absolute priority on facial accuracy and identity preservation. My face must look exactly like my reference photo, adapted into a realistic live-action version (not cartoon). Maintain natural skin texture, pores, and lighting consistency.
BODY & PHYSIQUE:
Athletic and muscular build, slightly enhanced beyond natural human proportions (superhuman level), but still realistic and believable. Broad shoulders, defined chest, arms, and legs. No exaggerated cartoon proportions.
SUIT (VILTRUMITE STYLE):
- White, form-fitting suit with subtle gray paneling and structured sections.
- Smooth, high-tech fabric with slight matte finish.
- Clean geometric seams across chest, shoulders, and torso.
- Reinforced chest panel and abdominal sections.
- White gloves and boots integrated into the suit.
- No logos or symbols.
- Suit must look premium, realistic, and functional (not cosplay).
POSE:
- Floating/levitating mid-air between tall buildings.
- Body upright, slightly angled forward.
- Arms relaxed at sides or slightly tensed.
- Legs slightly apart for balance.
- Expression serious, focused, dominant.
ENVIRONMENT:
- Dense modern city (New York-style or São Paulo-style skyline).
- Tall buildings surrounding me.
- Visible destruction: broken windows, debris, light structural damage.
- Smoke rising from streets or buildings.
- Subtle chaos, but not overdone.
LIGHTING:
- Cinematic lighting.
- Late afternoon or golden hour.
- Warm sunlight hitting one side of my body.
- Cooler shadows on the opposite side.
- Light interacting realistically with smoke and environment.
ATMOSPHERIC EFFECTS:
- Light smoke and dust particles in the air.
- Subtle motion blur in background (to suggest power and scale).
- Slight wind effect on environment (dust, debris).
CAMERA & COMPOSITION:
- Low-angle shot (camera slightly below me, looking up).
- Medium-to-full body framing.
- Shallow depth of field but still readable environment.
- Strong subject separation.
REALISM CONSTRAINTS:
- No cartoon or anime style.
- No exaggerated proportions.
- Correct human anatomy (especially hands and face).
- Physically accurate lighting and shadows.
- Realistic interaction between subject and environment.
STYLE TAGS:
photorealistic, ultra-detailed, cinematic superhero realism, live-action adaptation, high dynamic range, volumetric lighting, depth of field, realistic textures
PRIORITY ORDER:
identity > face accuracy > anatomy > lighting > suit realism > environment